RECENT EXPERIENCE
Sony Computer Entertainment America                                                            San Diego, CA       May - June 2011
Breakout/Render Artist

  • E3 Trailer for upcoming Sly Cooper game
    • - Two week contract 
    • - Created break outs of render layers and set up render passes accordingly
    • - Created alpha & rgb mattes when needed

                                                                                                                             San Diego, CA       July 2009 - April 2011
Cinematic Lighter

  • Resistance 3
    • - Lit various scenes for the in-game cinematics
    • - Rendered passes for compositing
    • - Created slap comps of render passes prior to passing the passes to the compositing lead
    • - Created depth passes for stereoscopic conversion
  • ModNation Racers
    • - Lit various scenes for the in-game cinematics
    • - Rendered passes for compositing
  • Jak & Daxter: The Lost Frontier
    • - Lit various scenes for the in-game cinematics
    • - Rendered passes for compositing
    • - Lit & rendered fur for all scenes with Daxter

 

Sony Pictures Imageworks                                                                                  Culver City, CA     March 2009 – June 2009
Lighting Technical Director, Associate

  • Worked on stereoscopic conversion of G-Force 3D
  • Also trained in basic lighting and compositing setups using Katana

 

Halon Entertainment                                                                                            Santa Monica, CA August 2008
Intern

  • Created a look development piece for an independent film
  • Worked on a basic compositing shot for an independent film

 

PAST PROJECTS
White Swan (Music Video), Director: Sil van der Woerd                                  Hollywood, CA      September 2008 – January 2009
Lead Matchmover & Texture Artist                                                                                                                                               

  • Led matchmoving team in tracking and preparing 15 shots
  • Painted textures on mechanical models

 

Tribute to Steven Spielberg for the 2008 VES Awards                                    Hollywood, CA      December 2007 – February 2008
Texture Artist & Lighter

  • Painted textures and lit shots for a short 3D animated tribute honoring Steven Spielberg

 

2007 Visual Effects Society Festival of Visual Effects Opening Sequence  Hollywood, CA      March 2007 – May 2007
2D Artist

  • Created 2D cards for the VES Festival opening sequence honoring the 50 most influential visual effects movies of all time

 

EDUCATION
Gnomon School of Visual Effects – Hollywood, CA
High End Computer Graphics Certificate, December 2008

 

Visual Effects Society Student Training and Mentoring Program – Encino, CA
Participant, November 2007 – July 2008

 

University of the Pacific – Stockton, CA
B.F.A. Graphic Design, May 1999

 

SKILLS

  • Fluent in Autodesk Maya, Adobe After Effects, Shake, Adobe PhotoShop, Adobe Illustrator and Microsoft Office Suite
  • Working knowledge of Nuke, Katana, Digital Fusion, Syntheyes, Boujou, Pixologic ZBrush, Maxon Body Paint and Macromedia Dreamweaver
  • Proficient on Windows and Macintosh Operating Systems
  • Basic knowledge of Linux Operating System

 


References are available upon request.